Tuesday 26 February 2019

Annotated Bibliography

My topic in relation to the medium is game. I would like to continue to my previous game project. I feel like i can do better to improve the unfinished survival game.

coggle mind map
5 annotated bibliographies

Level Design is a discipline of game development involving creation of video game levels, locales, stages or missions. This is commonly done using a level editor, a game development software designed for building levels. Level design is both an artistic and technical process. In early days of video games, a single programmer would create the maps and layouts for a game, and a discipline or profession dedicated solely to level design did not exist.
Link to source: Level Design

Theory : game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise or experimental purposes. Game design creates goals, rules and challenges to define a board game, card game, dice game. casino game, role-playing game, sport, video game, war ticigame or simulation that produces desirable interaction among its participants and possibly, spectators.
Link to source:: Theory

Constructivism : Game-based learning is built a constructivist type of learning. Constructivism posits the need to provide students with the necessary tools so they can build their own procedures in order to solve a problem. This implies a participatory process by student, who interact with their environment to solve the situation that is being set out to them.
Link to source : Constructivism

Behaviourism : Behaviourism is one of the four lenses of game making, and is the school of thought that prefers experient, rule-driven designs. It is inspired by behavioural and motivational psychology, and considers all games as challenge, anticipation and reward engines.
Behaviourists model their games on psychological hooks that open loops, draw engagement and encourage emotional attachment to outcomes. They use repetitive actions to complete those loops and deliver rewards. The anticipation of a loop’s end, and the reward, has a powerful effect on the human mind and can engender feelings of optimism.
Link to source : Behavourism

Constructivism : Constructivists stress the idea that the goals of education is to enable learners to understand by constructing that meaning for themselves. They content that understanding comes about as part of a transformative process, whereby new knowledge and experiences transform pre-existing structures in the mind referred to as schema.

Link to source : Cognitivism

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